![]() There is Ship, Captain, Crew, in which you try to gather a ship (a roll of a “six”), captain (“five”) and crew (“four”), in that order, your score being what’s left on the two remaining dice. There are many different games, most consisting of three shakes of the cup per player. ![]() ![]() The general goal of any session is to see who buys the next round, and you either play your fellow barflies or the bartender. “I think it’s meant to be a cushion,” says Draeger, co-author of Bottoms Up, a study of Wisconsin saloons. “Banging the cup on the bar with manly force produces a violent sound,” reported Copley News Service in 1973, “like a cowboy boot striking the side of a stalled pickup, and can be one of life’s worst shocks to the nervous system.” The soft cup helps mute the impact. There’s a showy body language that goes along with playing bar dice: when a player shakes the cup, they bring it down with a loud smack, an action that’s rough on both the cup and the bar surface. The fancy material isn’t about the bar putting on airs it’s to prevent wear and tear. The dice are five in number and they invariably dwell in a soft, round cup dressed in leather or faux leather.
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